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One player two gamer

Listado top ventas one player two gamer

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Todo lo que necesitas saber sobre el Xbox One S 1000GB - Blanco + Player Unknown's Battlegrounds Consola Microsoft Xbox One S 1TB + controlador + juego Playerunknown's Battlegrounds - Blanco Nuestros colaboradores son expertos en electrónica que se revisan y comprueban que cada producto esté funcionando al 100% antes de salir del taller. Además, todos los reacondicionados incluyen 2 años de garantía en Back Market. Xbox One S 1000GB - Blanco + Player Unknown's Battlegrounds Almacenamiento: 1000 GB Modelo: Xbox One S Número de mandos: 1 Juego adicional: Player Unknown's Battlegrounds Color: Blanco Tipo de consola: Videoconsola Tipo de almacenamiento: HDD Resolución: 3840 x 2160 Blu-Ray: Sí Dolby Digital DTS: Sí Dobly Digital 5.1: Sí Color del controlador: Blanco Reproductor de Blu-Ray Ultra HD: No Memoria RAM: 8 GB Vibración en el controlador: Sí Wi-Fi: Sí Serie: Xbox One X/S Controlador incluido: Sí Puerto HDMI: Sí Procesador: AMD Jaguar x64-8 Bluetooth: Sí Pack oficial: Sí Puerto USB-C: No Año de lanzamiento: 2016 Ethernet: Sí Tecnología de controladores: Bluetooth Dolby Atmos: Sí Puerto USB-A: Sí Número de núcleos: 8 Dolby True HD: No Calidad de imagen: Ultra HD 4K Edición limitada: No: No Uso: Gamer Marca: Microsoft Peso: 1850 g Ver más
266,95 €
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Juego Original en Inglés: Ticket to Ride: San Francisco features the familiar gameplay from the Ticket to Ride game series collect cards, claim routes, draw tickets but on a map of 1960s San Francisco that allows you to complete a game in no more than 15 minutes.Each player starts with a supply of 20 cable cars, two transportation cards in hand, and one or two destination tickets that show locations in San Francisco. On a turn, you either draw two transportation cards from the deck or the display of five face-up cards (or you take one face-up ferry, which counts as all six colors in the game); or you claim a route on the board by discarding cards that match the color of the route being claimed (with any set of cards allowing you to claim a gray route, although some require ferries); or you draw two destination tickets and keep at least one of them.When you build a line that connects to a souvenir location, such as Lombard Street, the Embarcadero, or the Golden Gate Bridge, you take a souvenir token from that location.Players take turns until someone has no more than two cable cars in their supply, then each player takes one final turn, including the player who triggered the end of the game. Players then sum their points, scoring points for (1) the routes that they've claimed during the game, (2) the destination tickets that they've completed (by connecting the two locations on a ticket by a continuous line of their cable cars), and (3) the souvenirs that they've collected, with a full set of seven souvenirs being worth 12 points. You lose points for any uncompleted destination tickets, then whoever has the high score wins!
22,10 €
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In [Omega Protocol], one player takes on the role of the Overseer while two to five other players take on the role of the elite Special Ops team. The Overseer's role in the game is to control all of the alien denizens and challenges the players fate throughout the game. The players are trying to achieve specific scenario-based objectives by exploring a map that's laid out at the start and fighting off the hordes of aliens that the Overseer sends their way. Gameplay is based around adrenaline, which is the currency that the soldier players use to perform actions. They generate adrenaline to do things such as move, attack, and perform special actions like activating an objective space. That generation also has a negative effect for them, as that adrenaline transfers to the Overseer player, who then uses it to spawn aliens, create new threats, and hurt the soldiers' chance of success during the scenario. The more actions the Special Ops players take, the more resources the Overseer player has to work with.
72,94 €
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Axis & Allies D-Day features detailed game components including a new blockhouse piece and an oversized game board. Other elements of this new Axis & Allies variant include a card deck with three card types -- Orders, Tactics, and Fortune -- adding depth and complexity to gameplay. Order cards determine play sequence and break turns into distinct phases; Tactics cards offer players varied strategic opportunities; and Fortune cards add an element of unpredictability. Axis & Allies D-Day begins as Operation Overlord, the invasion of German-held Normandy -- 130,000 soldiers of the United Kingdom, Canada, and the United States poise to assault Fortress Europe. You and your fellow world powers control their fates. One player controls Germany, whose Axis forces have turned the beaches of Normandy into a near-impenetrable stronghold. Set to breach those defenses are the Allies: the United Kingdom, Canada, and the United States. Axis & Allies D-Day, designed for two or three players, can be played in two hours. The game is the third Axis & Allies variant, following the successful Axis & Allies Europe and Axis & Allies Pacific.
40,45 €
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In Continental Express, players add train cars to their station in the hope of fulfilling objectives and maximizing the value of their secret contract. To start the game, each player chooses one of two contract cards dealt to them; these contracts require players to collect icons of a particular color or groups of like-colored icons or icons and company tokens of differing colors. Continental Express contains 82 small cards (58 train cards; 2 events; 12 bank notes; 10 character cards); 20 company tokens;...
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Juego Original en Inglés: Dig Your Way Out is a game created by David Simide in which you play the role of an inmates trying to escape from prison. Be the first prisoner to dig your hole. Craft tools with salvaged materials, buy them with cigarettes, or extort them from other players, the end justifies the means! The main goal is to reach the required tunnel points (which can change according to the number of player) representing the progress of your tunnel. On his turn, a player has 2 actions, which he can choose to spend in: Searching: he draws the number of Search cards indicated on the place he's inMoving: he rolls the die to determine where he can goJoining a gang if he has the matching accessories, and get their passive buffCrafting if he has the corresponding cardsPlaying an action cardExtorting another inmate (extortion is divided into 2 stages:Intimidation in which the attacking player names the tools he wants to extort (a shovel, a pick or a spoon). The targeted player may then cooperate and give it right away, avoiding combat. Or defend himself, launching combat.Combat: Taking turns, the two players play before them Weapon cards form their hand, beginning by the defender. Once a player cant or wont play a Weapon card, they loose the combat.If the defender looses, they have to give to the attacker the Tool they ask for. If the defender doesnt have this card in hand or if the loser is the attacker, the winner picks one card, randomly chosen, from the losers hand. The loser takes 1 Beating. Some actions can only be performed in certain locations:cell block: dig, place one and only one Tool card (Spoon, Pick or Shovel from your hand on your Prisoner board. You immediately score the number of Tunnel points indicated on the card.recreation area: Buy and sell, the local currency is cigarettes.infirmary: Heal, remove 1 beating.(a player with 1 beating can't perform the craft action, a player with 2 beating can't perform neither the craft nor the dig action.)cafeteria: steal a spoon.Dig your way out requires to permanently be aware of what other players have in their hand. Thus you can know who to extort and who is a threat for you. Although picking up tools or weapon is visible to everyone, there are plenty of ways to prevent other inmates from being too pushy: action cards, gang passives and above all your background card. Background cards are powerful one-shot abilities, which can change the game when used at the right time. And this is even more true when you belong to the relevant gang.
47,66 €
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JOGO ORIGINAL EM INGLÊS: In Ora et Labora (Latin for 'Pray and work'), each player is head of a monastery in the Medieval era who acquires land and constructs buildings – little enterprises that will gain resources and profit. The goal is to build a working infrastructure and manufacture prestigious items – such as books, ceramics, ornaments, and relics – to gain the most victory points at the end of the game. Ora et Labora, Uwe Rosenberg's fifth big game, has game play mechanisms similar to his Le Havre, such as two-sided resource tiles that can be upgraded from a basic item to something more useful. Instead of adding resources to the board turn by turn as in Agricola and Le Havre, Ora et Labora uses a numbered rondel to show how many of each resource is available at any time. At the beginning of each round, players turn the rondel by one segment, adjusting the counts of all resources at the same time. Each player has a personal game board. New buildings enter the game from time to time, and players can construct them on their game boards with the building materials they gather, with some terrain restrictions on what can be built where. Some spaces start with trees or moors on them, as in Agricola: Farmers of the Moor, so they hinder development until a player clears the land, but they provide resources when they are removed. Clever building on your personal game board will impact your final score, and players can buy additional terrain during the game, if needed. Players also have three workers who can enter buildings to take the action associated with that location. Workers must stay in place until you've placed all three. You can enter your own buildings with these workers, but to enter and use another player's buildings, you must pay that player an entry fee so that he'll move one of his workers into that building to do the work for you. Ora et Labora features two variants: France and Ireland.
44,79 €
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Spot the difference !place one card in the middle of the table and then deal the rest out to players evenly. each player looks at the top card of their deck and tries to spot the two differences between their card and the one in the middle. when the player correctly spots the difference, they place their card on top of the middle card and the game continues. the first player to be rid of all their cards wins! with 2 double-sided decks showing 4 different pictures, you will be hunting for hours!contents: 50 cards, game rules.difference, a game for family made by gigamic. item number gmdi.
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• Keep track of your life in style • Single or two player designs • Great for commander or normal magic games! • Works well with other card, and board games as well! • many variations to choose from • Available in 1-60 single 1-30 single, 1-60 double, and 99 counters! • Unique custom design that will make you stand out at any match • Unlimited Personalization possibility; want something engraved? just ask! • laser Cut from High quality US sourced sustainable materials • Very sturdy for long life • Hand assembled • Beautiful wood options • Gears move when you turn the dial! • fast shipping usually under one week! • Custom Engraving potential! Customers have had us engrave names, sayings, group logos, or gift messages and much much more. • Three great wood species currently available; Cherry, Walnut, and Birch • fast shipping under normal work load items leave our hands usually under one week! • If you need an Item by a specific date it is best to plan your order two weeks in advance as high volume holiday slows both us and the postal service down quite a bit!
1.288 €
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The winner is the first player to place 5 balls of the same colour on the tree!green-summer, orange-autumn, white-winter and pink-spring. the dice control the changing of the seasons and the colour of the wooden trees. throw the two dice to get new canopies for your tree, but watch out you might lose some! the first player to complete their tree in one colour wins.a game of seasons is a safe, eco-friendly game made with fsc certified wood and non-toxic colours. made in italy.content: 4 bare wooden trees, 20 coloured wooden canopies (4 for each season), 1 cardboard basket, 2 wooden dice.a game of seasons, a wooden board game made by milaniwood.
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Jogo original em inglês: retail version in mindbug, you summon hybrid creatures and send them to battle against your opponent but when you summon a creature, the opponent may use one of their mindbugs to take control of it. outwit your opponent in a fascinating tactical duel in which having the best cards and playing them at the wrong time can be deadly for yourself. cards in mindbug represent weird creatures that all come with unique and powerful abilities such as a compost dragon, a snail hydra, or a kangasaurus rex. each player starts the game with ten creature cards (five in hand and five in a draw pile) and tries to use them to reduce the opponent's life total to zero. in addition, every player receives two mindbug cards that can be used to mind control an opposing creature when it is played. this innovative mindbug mechanism is the core of the game and leads to a unique decision-making process that makes mindbug feel utterly different from any other card game. playing a card doesn't require any resources in mindbug. as a result, the game has no ramp-up phase (such as gathering resources) and doesn't require weak cards. since there is also no deck-building, you can start playing right away from a single deck. there is also no unfair advantage as players draw cards from the same deck and always get the chance to mind control the strongest opposing cards. in the end, it all comes down to your own decisions, making the game extremely fair and competitive at the same time. - 48 creature cards - 4 mindbugs - 2 life spinners - stable cardboard box with inlay (able to hold sleeved cards)
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This classic game has been called “the best two‐player word game ever invented” by more than one critic. An easy‐to‐learn and challenging‐to‐play fast‐moving game of word deduction, What’s My Word?™ is a two‐person race to detect each other’s secret word by piecing ogether clue after clue. Great for travel. Play it anywhere.
28,51 €
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Juego Original en Inglés: Frodo Baggins and his companions have only just begun their legendary quest to destroy the One Ring and defeat Sauron. The journey is fraught with danger, from the brutal Uruk-hai to the terrifying Balrog, to say nothing of the dreaded Nazgûl that hound them at every step. But even in the face of such peril, Frodo and the others must press onthe fate of the world depends on it!Experience the beginning of the journey to destroy the One Ring in The Fellowship of the Ring Saga Expansion for The Lord of the Rings: The Card Game! This expansion contains six scenarios that recreate the adventures featured in the first part of the legendary The Lord of the Rings saga. Youll also find over 50 hero and player cards, which can be used to build or enhance your decks for any The Lord of the Rings: The Card Game scenario or campaign!Note: For longtime fans of The Lord of the Rings: The Card Game, this expansion combines all of the contents from The Black Riders and The Road Darkens. If you already own those two expansions, you will not find any new cards or content in this product.
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Over several rounds, pass dishes to your neighbors or dig into the buffet. Eat as much as possible, and avoid indigestion, all while pushing your opponents to overeat! On your turn, you may draw cards to eat the dishes offered to you by other cats, or play cards onto the stack to serve them to your neighbor. Play a card from your hand matching the top Dish card of the stack, use an Action card to redirect the dish to another player, or discard the current stack by playing two identical cards. If you'd rather take a bite (or if you can't play), eat the dish and draw as many cards as the sum of the Dish cards in play! If you reveal one or more Indigestion cards, you overate and you receive an Indigestion token! If it's your third token, you lose, and whoever has the fewest Indigestion tokens wins the game!
11,69 €
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JOGO ORIGINAL EM INGLÊS: Tainted Grail is a story-rich survival and exploration game for 1-4 players, set in a dark universe that blends Arthurian legends and Celtic mythology with a unique, dark vision. Each player controls one of four unlikely heroes who must face impossible odds where stronger and wiser champions have failed. Chased by the encroaching, twisted power of the wyrdness, fighting an uphill battle against depleting resources and challenging Encounters, the Characters set out to achieve the impossible – and die many times in the process. A system of story-triggers lets players see the long-term consequences of their actions, while a deep, branching storyline allows them to tackle problems in different ways, ensuring no two games play alike.
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