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SANTA MARÍA
- 14 Players
- 4590 Min Playing Time
- Age: 12
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UNBEKANNT SEGÚN APELIT LAU00053 – DUNGEON RUSH, JUEGO DE CARTAS
- A partir de 8 años.
- Duración del juego: 15 +
- Número de jugadores: 3 – 5
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PLAY IT AGAIN, SAM: THE FOX BOX
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España (Todas las ciudades)
FLOWER POWER GARDEN PLAYDOUGH KIT This kit is 7.625x6.75x2.25-in. This is our standard version! Filled with 8 oz of play dough, in three colors! this kit includes: 8 oz of playdough wooden spoon, wood flower pots Wooden balls laser cut wood butterflies Sensory balls purple/ clear stones faux grass wooden picket fence sensory yarn various sequin flowers/ butterflies 2 felt flowers Everything pictured will be included in the kit but may have slight variations to each item (different color flower, different color glitter sequin butterflies etc) but the same amount will be included and will also be on theme. Option for glitter or no glitter If you want a different color or are looking for something different message me & we can work something out ???? Before I list a kit or jar to sell I always do a test it first to see if my children or other children would play with the items included. Once they have confirmed it’s super fun, only then will I make it a kit to sell. ???? Our dough ingredients Flour Water Vegetable oil / vegetable glycerin Food coloring Cream of tartar Salt These small items in the kit are choking hazards and are not intended for children under 3! Children should only use these items with parental supervision. This dough is taste safe but not edible! For best use. Store the dough in an airtight container jar or ziplock bag. Dough will last several months with proper care and feels just as it did the day you got it.It is normal to have salt crystals form after a while if this occurs add a few drops of warm water and knead. This item is made to order and due to the nature of the product returns are not accepted. I want you to be super happy with this kit, However if you are unhappy with your order please message me personally here on Etsy and I will resolve the issue.
3.600 €
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Madrid (Madrid)
Saboteur (English Edition) Saboteur (English Edition) Players take on the role of dwarves. As miners, they are in a mine, hunting for gold. Suddenly, a pick axe swings down and shatters the mine lamp. The saboteur has struck. But which of the players are saboteurs? Will you find the gold, or will the fiendish actions of the saboteurs lead them to it first? After three rounds, the player with the most gold is the winner. With the help of Dwarf Cards, the players are assigned their role: either miner or saboteur. The roles are kept secret- they are only revealed at the end of the round. The Start Card and the three Goal Cards are placed onto the table, each seven cards away from the start and one card between each Goal Card. The Goal Cards are placed face-down. The gold is on one of the Goal Cards, but nobody knows which. Players have cards in hand. On a player's turn, he must do one of three things: place a Path Card into the mine, play an Action Card in front of a player, or pass. The Path Cards form paths leading to the Goal Cards. Path Cards must be played next to a already-played Path Card. All paths on the Path Card must match those on the already-played cards, and Path Cards may not be played sideways. The miners are trying to build an uninterrupted path from the Start Card to a Goal Card, while the saboteurs are trying to prevent this. They shouldn't try and be too obvious about it, however, lest they be immediately discovered. Action Cards can be placed in front of any player, including oneself. Action Cards let the players help or hinder one another, as well as obtain information about the Goal Cards. Once a player places a Path Card that reaches the gold, the round is over. The miners have won and receive cards with gold pieces as their reward. The round is also over if the gold could not be reached. In that case, the saboteurs have won and receive the gold pieces. Once the Gold Cards have been distributed, the next round begins. The game is over at the end of the third round, with the player with the most gold pieces being the winner.
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Mandrake root and scorpion tail; spongy mushroom and warty toad — these are the foundations of the alchemist's livelihood, science, and art. But what arcane secrets do these strange ingredients hide? Now it is time to find out. Mix them into potions and drink them to determine their effects — or play it safe and test the concoction on a helpful assistant! Gain riches selling potions to wandering adventurers and invest these riches in powerful artifacts. As your knowledge grows, so will your reputation, as you publish your theories for all to see. Knowledge, wealth, and fame can all be found in the murky depths of the alchemist's cauldron. In Alchemists, two to four budding alchemists compete to discover the secrets of their mystical art. Points can be earned in various ways, but most points are earned by publishing theories – correct theories, that is — and therein lies the problem. The game is played in six rounds. At the beginning of the round, players choose their play order. Those who choose to play later get more rewards. Players declare all their actions by placing cubes on the various action spaces, then each action space is evaluated in order. Players gain knowledge by mixing ingredients and testing the results using a smartphone app (iOS, Android, and also Windows) that randomizes the rules of alchemy for each new game. And if the alchemists are longing for something even more special, they can always buy magical artifacts to get an extra push. There are 9 of them (different for each game) and they are not only very powerful, but also very expensive. But money means nothing, when there's academic pride at stake! And the possession of these artifacts will definitely earn you some reputation too. Players can also earn money by selling potions of questionable quality to adventurers, but money is just a means to an end. The alchemists don't want riches, after all. They want respect, and respect usually comes from publishing theories. During play, players' reputations will go up and down. After six rounds and a final exhibition, reputation will be converted into points. Points will also be scored for artifacts and grants. Then the secrets of alchemy are revealed and players score points or lose points based on whether their theories were correct. Whoever has the most points at the end of the game wins.
35,95 €
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Subdivision mimics the city-building feel of Bézier Games' Suburbia, but differs in scope as now each player has been allocated a specific area in which to create the best possible subdivision, filling it with residential, commercial, industrial, civic, and luxury zones, while balancing various improvements to the area, including roads, schools, parks, sidewalks, and lakes. By the end of the game, each player will have created a unique, custom neighborhood with areas that interact with each other, hoping to outscore the competition by having the best subdivision. In the game, each player starts with a subdivision player board and a hand of hex-shaped zone tiles. A parcel die is rolled to indicate the type of parcel where a zone tile may be placed, and all players simultaneously place one of their tiles. If a zone tile is placed next to existing zone tiles, those existing tiles have the ability to create new improvements, which may also be placed at this time. Those improvements provide money and points, while slowly covering up as many parcels as possible. Players pass the remaining zone tiles in hand to their left, then someone rolls the parcel die once again. This continues until only one zone tile remains in hand, which is discarded. Players then play another round, but at the start of the second, third, and fourth rounds, players first check to see whether they've achieved bonuses, which give them extra cash or allow for extra activations of certain zone tiles. After four rounds, the game ends, and scores are tallied, with players gaining points for parks being adjacent to other tiles, sidewalks passing through as many different zones and improvements as possible, schools ranking the best in the city, and zones connecting to the highway that runs around (or through) your subdivision.
29,95 €
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España
Juego Original en Inglés: Wingspan is a competitive, medium-weight, card-driven, engine-building board game from Stonemaier Games. You are bird enthusiastsresearchers, bird watchers, ornithologists, and collectorsseeking to discover and attract the best birds to your network of wildlife preserves. Each bird extends a chain of powerful combinations in one of your habitats (actions). These habitats focus on several key aspects of growth: Gain food tokens via custom dice in a birdfeeder dice tower. Lay eggs using egg miniatures in a variety of colors. Draw from hundreds of unique bird cards and play them. The winner is the player with the most points after 4 rounds.
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This adorable soft toy house unfolds to reveal a secret pop up garden that is sure to surprise and delight. It opens easily at the front, perfect for little hands to explore the pop up surprise! This pattern will make a perfect new home for well loved toys. The bonus pop up secret flower garden doubles as an extra play mat for little imaginations to run wild with. This listing is for a digital download pattern and tutorial not a physical product. The house will stand at 11 inches tall so has plenty of room inside to stash all their treasures after playtime is done but easy to store in between. It would make a lovely feature toy for a bedroom shelf. It is lightweight and portable for travel days but has a sturdy flat base so the house is completely free standing. This homemade gift works well in felt or washed linen. The detailing on the front of the house and garden is a perfect excuse to let your creative ideas flow and use up leftover fabrics in the process or personalise for an extra touch. Final proportions: House when closed: 28 x 28 x 9 cm / 11 x 11 x 3.5 in House when opened up: 28 x 28 x 26 cm/ 11 x 11 x 10 in What is included? Your purchase includes three digital downloads. The pattern which you print at home, a full color step by step instruction guide tutorial and a bonus reference guide. All instructions are in English with metric and imperial measurements. Etsy will send you the download instructions after the purchase has been made. Any issues please contact me. What experience is needed? This is a beginner friendly project using basic stitches throughout and can be stitched by machine or hand. The decorations and last of the assembly will need to be added by hand but it is straight forward and fully illustrated. With supervision I have used this pattern with older children to give them confidence as they start out sewing. Materials needed: Materials for the house building sides, base, outer panels Recommended fabric: felt, strong cotton, linen Fabric for the outside of the house: 30 x 90 cm / 12 x 36 in Fabric for the inside of the house 30 x 75 cm / 12 x 30 in Green fabric for the garden grass: 28 x 28 cm/ 11 x 11 in Felt fabric for the roof: 26 x 24 cm / 10 x 9.5 in Wadding or quilt batting for the house lining: 28 x 90 cm / 11 x 36 in (you can use thick cardboard if needed if you don’t have wadding) For the decorations you will need some scraps of felt and you can add buttons and ribbons if you like. It is a perfect pattern to use up old fabric from other projects! I hope you enjoy crafting this sweet house. You are very welcome to sell any houses you make from this pattern on a small scale and if you do I always appreciate a mention to help people find this pattern for themselves. Please only use this pattern for yourself. The whole contents of this pattern, including the illustrations are copyrighted © 2022 to Hot Dog Patterns. All rights reserved. No part of the pattern may be reproduced, distributed or sold
490 €
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Jogo original em inglês: to play hand-to-hand wombat, youre each given a secret identity as a good wombat or a bad wombat, then everyone closes their eyes. good wombats build towers; bad wombats try to mess with those towers. after the timer is up, everyone opens their eyes and discusses, argues, and votes on who they think is a bad wombat. hand-to-hand wombat is like thumb wrestling combined with mind wrestling. at the beginning of the game, you're given a role card: you'll either be a good wombat or a bad wombatthe game pieces are then scattered around the table.everyone closes their eyes while manipulating the pieces simultaneously. the good wombats are trying to build the three pyramidal towers in an orderly fashion whereas the bad wombats will try to cause chaos by deconstructing the towers or by ruining the pyramidal shapes.when the timer runs out, everybody stops, open their eyes, discuss what just happened and votes to cast a player out of the game.the good wombats win if they successfully build the towers before too many of their teammates have been eliminated. otherwise the bad wombats win.
28,79 €
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España
With this pasta chef set, nothing will stand in the way of the next Italian feast! The three different kinds of noodles (farfalle, penne, ravioli) along with the mushrooms, tomatoes, lettuce, and onions made of felt will bring realistc playtime fun. Common cooking utensils such as a pot with a lid and a metal strainer complete this play set. After the food has been prepared, it can be served onto the wooden plates with the wooden forks.
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