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Game starts in 1936

Listado top ventas game starts in 1936

España
Jogo original em inglês: retail version in mindbug, you summon hybrid creatures and send them to battle against your opponent but when you summon a creature, the opponent may use one of their mindbugs to take control of it. outwit your opponent in a fascinating tactical duel in which having the best cards and playing them at the wrong time can be deadly for yourself. cards in mindbug represent weird creatures that all come with unique and powerful abilities such as a compost dragon, a snail hydra, or a kangasaurus rex. each player starts the game with ten creature cards (five in hand and five in a draw pile) and tries to use them to reduce the opponent's life total to zero. in addition, every player receives two mindbug cards that can be used to mind control an opposing creature when it is played. this innovative mindbug mechanism is the core of the game and leads to a unique decision-making process that makes mindbug feel utterly different from any other card game. playing a card doesn't require any resources in mindbug. as a result, the game has no ramp-up phase (such as gathering resources) and doesn't require weak cards. since there is also no deck-building, you can start playing right away from a single deck. there is also no unfair advantage as players draw cards from the same deck and always get the chance to mind control the strongest opposing cards. in the end, it all comes down to your own decisions, making the game extremely fair and competitive at the same time. - 48 creature cards - 4 mindbugs - 2 life spinners - stable cardboard box with inlay (able to hold sleeved cards)
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España
Juego Original en Inglés: Ticket to Ride: San Francisco features the familiar gameplay from the Ticket to Ride game series collect cards, claim routes, draw tickets but on a map of 1960s San Francisco that allows you to complete a game in no more than 15 minutes.Each player starts with a supply of 20 cable cars, two transportation cards in hand, and one or two destination tickets that show locations in San Francisco. On a turn, you either draw two transportation cards from the deck or the display of five face-up cards (or you take one face-up ferry, which counts as all six colors in the game); or you claim a route on the board by discarding cards that match the color of the route being claimed (with any set of cards allowing you to claim a gray route, although some require ferries); or you draw two destination tickets and keep at least one of them.When you build a line that connects to a souvenir location, such as Lombard Street, the Embarcadero, or the Golden Gate Bridge, you take a souvenir token from that location.Players take turns until someone has no more than two cable cars in their supply, then each player takes one final turn, including the player who triggered the end of the game. Players then sum their points, scoring points for (1) the routes that they've claimed during the game, (2) the destination tickets that they've completed (by connecting the two locations on a ticket by a continuous line of their cable cars), and (3) the souvenirs that they've collected, with a full set of seven souvenirs being worth 12 points. You lose points for any uncompleted destination tickets, then whoever has the high score wins!
22,10 €
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España (Todas las ciudades)
Subdivision mimics the city-building feel of Bézier Games' Suburbia, but differs in scope as now each player has been allocated a specific area in which to create the best possible subdivision, filling it with residential, commercial, industrial, civic, and luxury zones, while balancing various improvements to the area, including roads, schools, parks, sidewalks, and lakes. By the end of the game, each player will have created a unique, custom neighborhood with areas that interact with each other, hoping to outscore the competition by having the best subdivision. In the game, each player starts with a subdivision player board and a hand of hex-shaped zone tiles. A parcel die is rolled to indicate the type of parcel where a zone tile may be placed, and all players simultaneously place one of their tiles. If a zone tile is placed next to existing zone tiles, those existing tiles have the ability to create new improvements, which may also be placed at this time. Those improvements provide money and points, while slowly covering up as many parcels as possible. Players pass the remaining zone tiles in hand to their left, then someone rolls the parcel die once again. This continues until only one zone tile remains in hand, which is discarded. Players then play another round, but at the start of the second, third, and fourth rounds, players first check to see whether they've achieved bonuses, which give them extra cash or allow for extra activations of certain zone tiles. After four rounds, the game ends, and scores are tallied, with players gaining points for parks being adjacent to other tiles, sidewalks passing through as many different zones and improvements as possible, schools ranking the best in the city, and zones connecting to the highway that runs around (or through) your subdivision.
29,95 €
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España
JOGO ORIGINAL EM INGLÊS: A tabletop card game about sacrifice, betrayal and hoarding. Inspired by the hit video game Binding of Isaac, the official card game was launched on Kickstarter in June 2018. Four Souls starts by giving each player their character cards, item cards, three loot cards, and coins. Play goes from player to player as each choose to play loot cards, buy items from the store, or attack monsters! The first player to obtain four souls reigns supreme. Are you ready to tackle The Bloat and other evil adversaries? Experience the haunted and harrowing world of The Binding of Isaac: Four Souls. In this faithful adaptation of the smash-hit video game, players will collect treasure, gather loot and defeat monsters to help themselves to win, or to hinder their opponents. With over 300 cards to play with, theres a huge amount of replay-ability as players discover new combos of cards and abilities each game in their race to be the first player to acquire Four Souls!
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España (Todas las ciudades)
Sup nerd. My name is Zac Stone and crosswords are my jam – doing them, but even more so *constructing* them. You're here, so you and/or your loved one(s) probably love crosswords too. > > > PLEASE READ THIS BEFORE PURCHASING This listing is for a customized 15x15 crossword puzzle, the type you find in your weekday New York Times, but with a bit of personalization sprinkled in. My puzzles are best suited for crossword aficionados. They conform to the standards of professional American crosswords – rotational symmetry, every letter square gets used twice (once across, once down), 3-letter minimum for words, all that jazz. Every puzzle starts with a theme and a handful of good words and phrases to go with it. In our case, the theme is generally your giftee, and the words and phrases are things that they love. But you can't just feed a few words into a machine and out pops a top-notch puzzle – constructing a high-quality crossword is an iterative process that requires considerable thought and attention to detail. That's what I'm all about. You specify the difficulty level (easy, moderate, challenging) and provide me with the inspirational fodder to construct the basic framework of your puzzle, then I take that information and just go to town with it. Within *eight days* of your order I will email you a digital file of the completed puzzle in multiple formats (DOCX, PDF, PNG) for you to do with as you please – print it out no-frills, put it in a birthday card, get it professionally printed on some fancy hard stock with a gaudy border – I'm not here to tell you how to live your life, I'm just here to construct crossword puzzles. I am laser focused on providing you the best damn crossword puzzle I can. Should you have reservations after the initial construction, I will happily work with you to revise the puzzle within reason. So, whatever the occasion or purpose* – birthday, anniversary, funeral, game night, general educational tool – let me be your cruciverbalist! *Okay, to be honest I have stopped taking w*dding orders for the time being. If you need to understand my justification for that, I am happy to chat with you. FAQ Q. How many words or phrases can I request to be included? A. Please give me as much to go off of as possible, but generally expect around *20 to 25%* of the completed puzzle to be words or phrases that directly relate to the information you provide me. A 15x15 puzzle has 70-odd words, more than half of which are between 3 and 5 letters long. So if you have lots of small, vowel-heavy words, I might be able to squeeze more in. Otherwise, the more *specific* words or phrases you want to include, the more I will need to employ obscure terms, acronyms, and lesser-known foreign language vocab to connect everything together. Q. Why can't I just give you 70 words to smush into a crossword? A. That's just not the way crosswords or the English language work, for better or worse. Your standard NYT weekday puzzle will have *4* long-ish themed entries, because that's already relatively difficult to design around. You'll get those long ones *plus* whatever else I can reasonably cram in there without making the rest of your puzzle completely illegible with acronyms and crosswordese. Let me be perfectly clear – not every entry will relate to the list you provide me, not even half. That is impossible to do while adhering to crossword construction standards unless the list you provide is so broad as to encompass thousands of subjects. Another tool of customization is leaning more heavily on the clues to relate certain words back to your specs. For instance, say you wanted to include JACKNICKLAUS in a puzzle, alongside half a dozen other long-ish terms. It may just be impossible to find a good place among the lexicon you've provided for a 12-letter name with two Ks and a J. On the other hand, PAR (or PGA or GOLF or USOPEN, etc.) might fit into the puzzle, so for the clue I might write, "Goal for Jack Nicklaus." It may not be quite as satisfying, but it's generally the best way to squeeze the most personalization into a puzzle. Thus, looser themes are easier to construct around than strict vocabulary. Q. Do you do Sunday-sized puzzles? A. Yup, my 21x21 offering can be found here: https://www.etsy.com/listing/741482773/custom-crossword-21x21 Q. Why is shipping listed at all if you're selling digital files? A. Etsy doesn't seem to understand that made-to-order digital downloads exist. So if you list your product as a digital download, the buyer has to receive something immediately upon payment and the transaction will automatically be deemed complete, which (1) makes no sense with made-to-order products and (2) doesn't provide leeway for you and I to hammer out the details of your puzzle before and after I start working on it. So that's what's going on there. Q. Why is there only one of these available and didn't it used to be more/less expensive? A. This is a side gig for me. My time is limited, so I only accept new orders when I know I have the capacity to work on them. Generally, if this or the 21x21 listing happens to be sold out, I will renew it within a couple days. As I've grown this little shop, I have begun experimenting with dynamic pricing, so if you are reading this it means my schedule is basically full, but I would be willing to log a bit of overtime for the listed price. The price could potentially drop down a bit in the future, but it's generally going up at this point if I'm honest.
18.022 €
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