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Mandrake root and scorpion tail; spongy mushroom and warty toad — these are the foundations of the alchemist's livelihood, science, and art. But what arcane secrets do these strange ingredients hide? Now it is time to find out. Mix them into potions and drink them to determine their effects — or play it safe and test the concoction on a helpful assistant! Gain riches selling potions to wandering adventurers and invest these riches in powerful artifacts. As your knowledge grows, so will your reputation, as you publish your theories for all to see. Knowledge, wealth, and fame can all be found in the murky depths of the alchemist's cauldron. In Alchemists, two to four budding alchemists compete to discover the secrets of their mystical art. Points can be earned in various ways, but most points are earned by publishing theories – correct theories, that is — and therein lies the problem. The game is played in six rounds. At the beginning of the round, players choose their play order. Those who choose to play later get more rewards. Players declare all their actions by placing cubes on the various action spaces, then each action space is evaluated in order. Players gain knowledge by mixing ingredients and testing the results using a smartphone app (iOS, Android, and also Windows) that randomizes the rules of alchemy for each new game. And if the alchemists are longing for something even more special, they can always buy magical artifacts to get an extra push. There are 9 of them (different for each game) and they are not only very powerful, but also very expensive. But money means nothing, when there's academic pride at stake! And the possession of these artifacts will definitely earn you some reputation too. Players can also earn money by selling potions of questionable quality to adventurers, but money is just a means to an end. The alchemists don't want riches, after all. They want respect, and respect usually comes from publishing theories. During play, players' reputations will go up and down. After six rounds and a final exhibition, reputation will be converted into points. Points will also be scored for artifacts and grants. Then the secrets of alchemy are revealed and players score points or lose points based on whether their theories were correct. Whoever has the most points at the end of the game wins.
35,95 €
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Juego Original en Inglés: In the HeroQuest dungeon crawl board game, heroes work together to complete epic quests, find treasures and defeat the forces of evil. This semi-cooperative board game has one player taking on the role of Zargon, the Game Master, while 4 mythical heroes--Barbarian, Dwarf, Elf, and Wizard--team up in their quest for adventure in a maze of monsters and eerie dark dungeons. Players can immerse themselves in the fantasy with the stunning artwork, and 65+ detailed miniatures. The game comes with 14 quests, and has limitless replayability because players can also build their own quests and create their own stories. Gather friends together for an exciting night of tabletop gameplay in an epic battle of good and evil. The game is for 2-5 players, ages 14 and up. Includes gameboard, 31 monster miniatures, 4 hero miniatures, 15 furniture pieces, 10 skull pieces, 4 plastic rat pieces, 21 dungeon doors, 93 game cards, 4 turn-order cards, cardboard tiles, Quest Book, 4 character cards, Game Master's screen, pad of character sheets, 6 white combat dice, 2 red dice, and rulebook.
48 €
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Players take turns, beginning with a randomly selected player and continuing around the table clockwise. On their turn, they will choose one of the available actions from the Action Track. The action will get the player something they need to help build their ships. On the player's next turn, they will move that Action Card ahead of all the others and choose a different action. If a player completes a ship on their turn (ships consists of little cards depicting bows, sterns, and (preferably several) middle pieces with several options to add equipment or crew), it is taken out for a shakedown cruise in a canal, during which they may score points for speed, crew, equipment, or safety. As players take their turns, the line of Action Cards will advance around the Action Track. When the lead Action Card reaches the Starting Space again, the countdown marker moves down one space, and play continues. The game ends when the countdown marker reaches the finish space. (It can also end early if the players run out of Ship Cards.) Bonus points are scored for Government Contracts, and the player with the most points wins.
34,65 €
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Madrid (Madrid)
Chez Geek (english edition) Chez Geek (english edition) In this light, humorous, and fast-paced card game that parodies geek culture and co-habitation, players are roommates just trying to get through life with as little work as possible. At setup each player is dealt a Job card which lists their free time, income, a special ability that they possess and their Slack goal. Players are also dealt five Life cards. The space directly in front of a player is their Room, where cards will be played during the course of the game. Slack can be represented using any available chit or counter, but every player begins with a Slack total of zero. Players take turns as follows: -Draw Life cards until they have six in hand. (NOTE: Some Jobs vary this to five or seven cards.) -Make "variable" rolls. Some Job cards have variable free time or income; their values for this turn are decided in this phase (rolling a 1-3 gives them the first amount; rolling a 4-6 gives them the second). If there are any "uninvited" people in a player's room, he or she may also roll to "get rid of" them (by rolling a 4, 5 or 6) and either send each such person to another room or discard them (if they cannot be played to any other room). -If any of the player's in-hand Life cards are green Person cards, they may roll to "call" the person to their room. A successful roll (3-6) gets them invited in; otherwise, they are discarded. Some people are "uninvited" (causing bad things to happen), and may be placed without a roll in any player's room. (See above for "getting rid of" these people.) Pet cards, such as Cats (which don't require a roll to enter a room) and Dogs (which may or may not need to be "called") can also be played in this round. -For each unit of free time the player's Job card gives them, they may perform one action (play a red Activity card) or go shopping (play any number of blue Thing cards). Some of these cards may have a cost; the total cost for all cards played in a round cannot exceed the income given to them by their Job card. (NOTE: Free Time and Income may be modified by certain Whenever cards played on the player by themselves or other players.) -At the end of a turn, if a player has more than five cards in hand, the player must discard cards until they have five or fewer. If desired, players can discard all the way down to one card. (NOTE: It is also legal for a player to play ALL the cards in their hand and have NO cards at the end of a turn.) -Additionally, some Life cards are orange "Whenever" cards which can be played at any time. -Activity cards and Thing cards typically list a Slack value which is added to the player's Slack total, though some have random Slack totals and some have Slack totals which vary during the game. TV Activity cards and some Whenever cards can be used to cancel cards as they are being played, and some cause previously-played cards to be discarded. Some cards add or subtract Slack from every player's total, while others cause a player to change their Job card (and hence Slack goal). Many cards alter the effects of other cards. The first player whose Slack total equals or exceeds their Slack goal is the winner.
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JOGO ORIGINAL EM INGLÊS: In Ora et Labora (Latin for 'Pray and work'), each player is head of a monastery in the Medieval era who acquires land and constructs buildings – little enterprises that will gain resources and profit. The goal is to build a working infrastructure and manufacture prestigious items – such as books, ceramics, ornaments, and relics – to gain the most victory points at the end of the game. Ora et Labora, Uwe Rosenberg's fifth big game, has game play mechanisms similar to his Le Havre, such as two-sided resource tiles that can be upgraded from a basic item to something more useful. Instead of adding resources to the board turn by turn as in Agricola and Le Havre, Ora et Labora uses a numbered rondel to show how many of each resource is available at any time. At the beginning of each round, players turn the rondel by one segment, adjusting the counts of all resources at the same time. Each player has a personal game board. New buildings enter the game from time to time, and players can construct them on their game boards with the building materials they gather, with some terrain restrictions on what can be built where. Some spaces start with trees or moors on them, as in Agricola: Farmers of the Moor, so they hinder development until a player clears the land, but they provide resources when they are removed. Clever building on your personal game board will impact your final score, and players can buy additional terrain during the game, if needed. Players also have three workers who can enter buildings to take the action associated with that location. Workers must stay in place until you've placed all three. You can enter your own buildings with these workers, but to enter and use another player's buildings, you must pay that player an entry fee so that he'll move one of his workers into that building to do the work for you. Ora et Labora features two variants: France and Ireland.
44,79 €
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Juego Original en Inglés: Zombie Kittens is still the highly strategic, kitty-powered version of Russian Roulette that you love, but it introduces a brand new deck of cards so that your game doesnt end just because you blow up. Only living players can win the game, but dead players now get to keep the cards in their hands when they explode. They also get to play certain cards to torment the living players. And they can even come back from the dead to win the game. Zombie Kittens can be played by itself or can be combined with Exploding Kittens.-Play Zombie Kittens by itself with up to 5 players or combine with any other version of Exploding Kittens to unlock a mega game for up to 9 players-61 original cards with brand new illustrations-Family-friendly, quick-to-learn, easy-to-play party game-15 minutes to play
22,10 €
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Jogo original em inglês: a spectacular medieval city awaits your construction, but will carefully managed loans be enough to outpace your rivals? wouldn't you rather have unspeakable wealth to build important buildings and boost the city right away? what's the price for such extravagance, you might ask? oh nothing more than a piece of your very soul... take care, however. others may notice you are missing this precious piece of self. moreover, some seek to punish such shamelessness! risk or reward, the choice is yours. deal with the devil is a deeply thematical euro game set in a fantasy medieval era. each of the four players takes on a secret role of a mortal, a cultist, or even the devil. due to the asymmetrical roles, players experience the same game but with different game goals every play. during the blind trading phase, players can offer their resources in exchange for money from another player. the devil will tempt mortals with goods for a piece of their soul, while the cultist's nature is to sell his soul easily. only the accompanying app knows who is trading with whom. but beware! showing off how well you are doing can attract unwelcome attention and the suspicion of other players. it also may pique the interest of the inquisition, which is eager to punish those who cannot prove their souls remain intact. there are many dynamic strategies to experiment with across each playthrough. will you sell pieces of your soul early-on to boost your city-building prowess at the risk of future punishment from the inquisition? or will you carefully manage loan and debt repayment while waiting for others to inadvertently reveal their nefarious nature? every choice has a consequence, and each role has its own unique strategic approach to explore.
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On the occasion of the village's anniversary, challenges are organized to celebrate the adventures of our heroes.play one of your favorite characters and relive the adventures of asterix by challenging your loved ones!depending on the challenges, you will have to show anticipation, cooperation and skill. whether you are 2 or up to 6 players, in a team or solo, you can also try to bluff the other players but also to work on your memory to win as many challenges as possible!from 2 to 6 players. duration: 15 to 30 mins. from 7 years old.asterix the challenges, a board game to relive the adventures of asterix made by topi games.
39,20 €
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???????????? This is the year 2222, and your class is finishing the most amazing school trip in space. But something is off this morning... you wake up locked up with a strange note about a friendly alien onboard. ???? ✨ Can you escape, solve the mystery and steer the ship back to earth in this space escape game ? ???????? ????Welcome to an immersive family and kid escape game. ???? It plays in 60 minutes and requires an adult Game Master (you, reading this). Solve as a team varied puzzles throughout an unforgettable adventure. This kids escape room is of medium level so perfect for 8 year olds onwards. All you need is to print at home the adventure and follow our simple set-up to transform your home into an escape room. Our super easy instructions make it perfect for first-timers. ???? This is a digital product to print at home. Due to size exceeding Etsy limits, once purchased, you will be given instructions and link to files on Google Drive. Perfect choice to host an original birthday party ????, our children escape games cost 5 times less than booking a kid escape room and will save you hundred(s) from party entertainment. And for larger groups, print a game per team of 5 players as teams race to finish. ???? Review for our Escape Game series: "Paper Adventures UK put a lot of love and care into this game. This was a perfect activity for a day in the house. (...) Running this game, I found everything very easy to lead and it was great to see the kids have a huge smile on their face throughout the game." EscapeTheRoomers.com ???? Players: 2+ ⏰ Length: 60 minutes ???? Age: 8 years + ???? Best for: birthday parties, playdates, family time & rainy days. Print-and-play version content to download includes: ???? Best Escape Game Pack (for best experience, print in colour) - File size: 26 MB ???? Eco Escape Game Pack (ink saving option that can also be printed in black and white) - File size: 11 MB ???? Game Master Book (tips on set-up and full solutions to run the game) - File size: 23 MB ???? Our QR code extras: set-up video and immersive game timer video Peace of mind guaranteed: your money back if not satisfied. Check-out our other Escape games in our Etsy store for more fun and themes. ❤️ Check out our many other treasure hunts games and escape games in our store. Follow our store to not miss out on new games and discounts. If you have any questions, please don’t hesitate to reach out! JG from Paper Adventure
1.186 €
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JOGO ORIGINAL EM INGLÊS: Our world is just one of many. In fact, our universe is just one of many. The multiverse is full of infinite possibilities and alternate timelines, and no characters in the Marvel universe demonstrate this better than the colorful and wonderful Web-Warriors! As the fourth campaign expansion for Marvel Champions: The Card Game, Sinister Motives introduces several Spider-Man-related characters and scenarios to the game. Ghost-Spider and Spider-Man (Miles Morales) join the fray with fully pre-built and ready-to-play player decks filled to the brim with new cards. Whether players try out these new champions or stick with old favorites, they can test their skills against iconic Spider-Man villains, including Sandman, Venom, Mysterio, and the Sinister Six. Each of these villains offers unique challenges to overcome, and while players can take them on in any order as standalone scenarios, the expansion also comes with a brand-new cinematic campaign for Marvel Champions: The Card Game!
46,40 €
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????DND Dice Set: Resin dice. They all made of Handmade resin which ensure that the inclusions better show a sparkling effect,Taking players into the world of dnd dice games gives people an immersive feeling. ????Easy to Read: The numbers on the surface of the d and d dice use Golden font, using underscoring to differentiate 6 and 9,no visual trouble,so you can focus more on your games.At the same time, the injection molding process ensures the balance of the sharp dice, every roll is perfect, and the fairness of the game is guaranteed. ????DND Dice Green 7PCS: Show off your gaming skills with our unique Mirror-like polish with stunning inclusions style dungeons and dragons dice. Let these Polyhedral Dice Set decide your destiny: the D4, D6, D8, D10 (double precision), D12 and D20. ????Wide Application: More than a D&D dice set, this collection is also suitable for desktop RPG dice game, such as Dungeons and Dragons, Shadow Run, Pathfinder, Magic Party, Heroscape, World of Savage, Warhammer, Yahtzee and many other dice-based game. You can also use them for math game, teaching and collection. ????D&D Dice Packaging: This sharp edge dice packaging box is customized according to the different shapes and sizes of each sharp dice, not easy to lose, easy to carry. It's very suitable for collecting polyhedral dice or as a holiday gift,such as Christmas, Halloween, Thanksgiving and so on.
5.455 €
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España (Todas las ciudades)
????DND Dice Set: Galaxy Black Resin dice. They all made of Handmade resin which ensure that the inclusions better show a sparkling effect,Taking players into the world of dnd dice games gives people an immersive feeling. ????Easy to Read: The numbers on the surface of the d and d dice use Golden font, using underscoring to differentiate 6 and 9,no visual trouble,so you can focus more on your games.At the same time, the injection molding process ensures the balance of the sharp dice, every roll is perfect, and the fairness of the game is guaranteed. ????DND Dice Green 7PCS: Show off your gaming skills with our unique Mirror-like polish with stunning inclusions style dungeons and dragons dice. Let these Polyhedral Dice Set decide your destiny: the D4, D6, D8, D10 (double precision), D12 and D20. ????Wide Application: More than a D&D dice set, this collection is also suitable for desktop RPG dice game, such as Dungeons and Dragons, Shadow Run, Pathfinder, Magic Party, Heroscape, World of Savage, Warhammer, Yahtzee and many other dice-based game. You can also use them for math game, teaching and collection. ????D&D Dice Packaging: This sharp edge dice packaging box is customized according to the different shapes and sizes of each sharp dice, not easy to lose, easy to carry. It's very suitable for collecting polyhedral dice or as a holiday gift,such as Christmas, Halloween, Thanksgiving and so on.
5.455 €
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RC Dice owns a dice control technology factory. We create dice control technology for gamblers all around the world. Your dice can be loaded with non-magnetic ink and every time the dice will come what you want, when you want. This control mechanism was designed for players that want to replace luck with technology. If you break the dice you won't find anything! On our online shop you can find any type of dice and you can also submit a custom order! Show us your dice and we can put technology in it! Contact us for more information: Online shop : www.rcdice.com UK Phone Number& Whatsapp : 0044 759 7111 663 YouTube : Rc Dice These products are for entertainment purposes only!
50 €
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8 fotos
España
Unicorn glitterluck and her friends are playing sparkling bingo today. who will join them, and see whether the pictures on the tiles turned over can also be found on their own bingo board? here's a funny beetle, and a little hedgehog! you can place a cloud crystal on your board every time a picture matches. the first to have four crystals in a row wins. contents: 4 bingo boards, 24 tiles, 45 cloud crystals, 1 set of instructions. 2 to 4 players, 3 to 99 years old. unicorn glitterluck – sparkling bingo made by haba, item number 303648.
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** Announcement 10.3.23: PLEASE NOTE: I am in the UK. Some post might be delayed by Royal Mail industrial action. All items are posted as International Standard Large Letters or Small Parcels - this service has NO TRACKING. Thanks.** * Inked Adventures Map & Dice Playing Cards (poker size) * A Dungeon Master’s essential! Hand illustrated connecting dungeon maps. Ideal for roleplayers of games which use d20s, d6s and d% (dice). Especially useful for players planning, or exploring, dungeons in any fantasy roleplaying game, such as Dungeons & Dragons, Savage Worlds and RPG systems which employ playing-card based mechanics. Features: - Hand drawn "geomorph" style dungeon areas - Randomised dice results for d20, d6 and d100/% - Descriptive titles for easy reference - Portable mapping and dice system, ideal for random play - Ageing parchment theme - 54 cards. 4 suits & 2 Jokers - Can also be used as normal playing cards Poker sized cards in white card tuck box. Cards dimensions: 63mm x 88mm Tuck box dimensions: 94mm x 66mm x 20mm Hand ink stamping and /or labels on tuck box may sometimes vary from those in photograph. Hand-drawn map illustrations by Billiam Babble (shop owner) Printed in the UK. Packaged by shop owner (UK). Free postage within UK. Will ship internationally -allow 10 working days. All profits go straight back to the illustrator. Art rights reserved: Billiam Babble / Inked Adventures 2017-20 http://inkedadventures.com ___ If "Sold Out", I'm probably stock-taking or having this product reprinted. Current Batch "2023-A".
1.658 €
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