Victory points at end game
Listado top ventas victory points at end game
SUPER-MOTHERLOAD - DAS BRETTSPIEL - ROXLEY
- Super motherload es un constructor de cubierta de azulejos de ritmo rápido que ofrece hermosas obras de arte y un juego combinado muy pulido, que hará las delicias de los sentidos de la relación espacial de ti y hasta 3 de tus amigos.
- Edades: 13+
- Número de jugadores: 2-4
- Tiempo de reproducción: 60-75 minutos
Ver precios en Amazon
THIS JOURNAL IS WORTH 5 VICTORY POINTS AT THE END OF THE GAME: BOARD GAMING JOURNAL NOTEBOOK 6X9 COLLEGE RULED
Ver precios en Amazon
España
JOGO ORIGINAL EM INGLÊS: In Ora et Labora (Latin for 'Pray and work'), each player is head of a monastery in the Medieval era who acquires land and constructs buildings – little enterprises that will gain resources and profit. The goal is to build a working infrastructure and manufacture prestigious items – such as books, ceramics, ornaments, and relics – to gain the most victory points at the end of the game. Ora et Labora, Uwe Rosenberg's fifth big game, has game play mechanisms similar to his Le Havre, such as two-sided resource tiles that can be upgraded from a basic item to something more useful. Instead of adding resources to the board turn by turn as in Agricola and Le Havre, Ora et Labora uses a numbered rondel to show how many of each resource is available at any time. At the beginning of each round, players turn the rondel by one segment, adjusting the counts of all resources at the same time. Each player has a personal game board. New buildings enter the game from time to time, and players can construct them on their game boards with the building materials they gather, with some terrain restrictions on what can be built where. Some spaces start with trees or moors on them, as in Agricola: Farmers of the Moor, so they hinder development until a player clears the land, but they provide resources when they are removed. Clever building on your personal game board will impact your final score, and players can buy additional terrain during the game, if needed. Players also have three workers who can enter buildings to take the action associated with that location. Workers must stay in place until you've placed all three. You can enter your own buildings with these workers, but to enter and use another player's buildings, you must pay that player an entry fee so that he'll move one of his workers into that building to do the work for you. Ora et Labora features two variants: France and Ireland.
44,79 €
Ver producto
España
Juego Original en Inglés: Emperor Qin Shi Huang has passed away. To protect him in the afterlife, a great army in the form of statues of faithful warriors must be assembled to stand guard in the Emperor's tomb. You will be among those tasked with building this magnificent army.In Terracotta Army, you represent talented craftsmen and artists laboring to build the wondrous assembly of statues. During the game, you collect resources, upgrade your workers, and seek favor with the Emperor's advisors. Your goal is to play a crucial role in the process of creating the terracotta army, and your success is measured in victory points (VPs). During the game, you and your fellow players build the army together, but after the fifth round of the game is over, only one of you the one with the most points will stand as the winner.During the game, you place warrior miniatures within the mausoleum, forming groups. A group's miniatures may belong to multiple players as denoted by the player bases on those miniatures. Multiple separate groups consisting of the same type of miniature may exist within the mausoleum.You will have many opportunities to score points based on domination and presence. To achieve domination, you must be the only player with the most of the specific resource or type of statue currently being scored. (If you are the only player, you have domination.) To have presence, you must have at least one of the specific resource or type of statue currently being scored.At the end of the fifth round, the player with the most VPs wins.
Ver producto
España (Todas las ciudades)
Mandrake root and scorpion tail; spongy mushroom and warty toad — these are the foundations of the alchemist's livelihood, science, and art. But what arcane secrets do these strange ingredients hide? Now it is time to find out. Mix them into potions and drink them to determine their effects — or play it safe and test the concoction on a helpful assistant! Gain riches selling potions to wandering adventurers and invest these riches in powerful artifacts. As your knowledge grows, so will your reputation, as you publish your theories for all to see. Knowledge, wealth, and fame can all be found in the murky depths of the alchemist's cauldron. In Alchemists, two to four budding alchemists compete to discover the secrets of their mystical art. Points can be earned in various ways, but most points are earned by publishing theories – correct theories, that is — and therein lies the problem. The game is played in six rounds. At the beginning of the round, players choose their play order. Those who choose to play later get more rewards. Players declare all their actions by placing cubes on the various action spaces, then each action space is evaluated in order. Players gain knowledge by mixing ingredients and testing the results using a smartphone app (iOS, Android, and also Windows) that randomizes the rules of alchemy for each new game. And if the alchemists are longing for something even more special, they can always buy magical artifacts to get an extra push. There are 9 of them (different for each game) and they are not only very powerful, but also very expensive. But money means nothing, when there's academic pride at stake! And the possession of these artifacts will definitely earn you some reputation too. Players can also earn money by selling potions of questionable quality to adventurers, but money is just a means to an end. The alchemists don't want riches, after all. They want respect, and respect usually comes from publishing theories. During play, players' reputations will go up and down. After six rounds and a final exhibition, reputation will be converted into points. Points will also be scored for artifacts and grants. Then the secrets of alchemy are revealed and players score points or lose points based on whether their theories were correct. Whoever has the most points at the end of the game wins.
35,95 €
Ver producto
España
Jogo original em inglês: settle in for a rollicking time at the yawning portal tavern with the dungeons and dragons: the yawning portal gamea fresh take on the d&d experience for both d&d experts and newcomers! this iconic inn attracts fascinating adventurers with one thing in common: theyre famished and have unique tastes in food. as part of the tavern's staff, feed them by matching up food tokens with the orders pictured on their hero card. earn colored gems (and points) for every matching food token, or a bonus for completing an order. collect more points if youre the first to achieve an objective challenge or earn an endgame bonus. the player with the most points at the end wins! but theres a twistthe colored gems that appear most frequently on the board receive the highest point value. so, strategize to tip the scoring scale in your favor. this d&d game makes a great gift for d&d fans and beginners alike, and it's an exciting game for family game night.
Ver producto
España
JOGO ORIGINAL EM INGLÊS: In Monuments, 1 to 4 players lead their Mayan, Incan, Greek or Egyptian Civilization. Over the course of the game, you will build your mighty Monument, layer by layer. Impressive as this is, it is also important to grow your population, produce resources, expand your territories over land and sea, build buildings and keep your opponents at bay. Gameplay is smooth and fast. Each turn, you either play a simple action card and discard it, or take all discarded cards back on hand. When someone builds the fifth and final layer of their Monument, the game is over. But only the player with the most victory points wins! An AI opponent for solo play is included. Key Selling Points: -Very little downtime because turns go very quickly - most actions take 5 seconds to execute.-High replayability because of the unique civilizations, different score cards, common and personal bonus cards and abilities.-Many different ways to play and win, quest cards guide newer players.-6 large punchboard sheets of Monuments provide an excellent gaming experience in this price segment.-A full size civilization game with easy rules and actions result in quick turns and a play time of 30 minutes per player.-Fully localized versions, with all cards describing clearly what they do in the native language without the use of confusing iconigraphy. Game Contents: -1 Game Board (65x80 cm with stunning artwork)-4 Cardboard Monuments-291 Cardboard Resources and Play Pieces-168 Cards-4 Player Boards-11 Dice-Score Pad
52,79 €
Ver producto
España
Juego Original en Inglés: The Lazax Empire has burned to ash, rejected by its subjects. The aftermath was tragedy and petty conflict in equal measure, a time of loss and exhaustion. In the ensuing Dark Years, the factions of the galaxy retreated and recovered their strength. Now, they look upon the stars and see an opportunitya chance to reclaim what was lost. A chance to redefine galactic civilization. A chance to leave their mark upon the stars.Twilight Inscription, an epic roll-and-write game for one to eight players, offers an experience unlike anything Fantasy Flight Games has done before. With a limited pool of resources at your disposal, youll need to carefully manage Navigation, Expansion, Industry, and Warfare as you amass victory points and earn your right to the throne on Mecatol Rex. Will your faction become the new rulers of the galaxy? Or will your fledgling empire fade into obscurity? Anything can happen in this strategic, infinitely-replayable game!
64 €
Ver producto
España
Juego Original en Inglés: Marvel: Remix is based on the critically--acclaimed game Fantasy Realms, also by Bruce Glassco, which was nominated for the 2021 Kennerspiel des Jahres!Through Marvel: Remixs intuitive gameplay, youll build a team of iconic heroes and allies, arm them with powerful equipment and maneuvers, and visit familiar locations, all while taking on infamous villains!Players are dealt a hand of seven cards representing characters, items, or places from throughout the Marvel Universe. Each turn, youll draw from the Hero deck, the Villain deck, or the cards discarded by your opponents, before discarding a card yourself. Cards have a base value, and a bonus that changes based on the other cards in your hand. Whoever has the hand worth the most points at the end of the game is the winner!Collect iconic heroes, villains, and more!Discover epic combinations!Create the most powerful hand of cards!Get ready for an epic Super Hero Battle!Contents:61 Remix Cards18 Villain Cards1 Score Pad1 Rulebook
Ver producto
España
Juego Original en Inglés: Ticket to Ride: San Francisco features the familiar gameplay from the Ticket to Ride game series collect cards, claim routes, draw tickets but on a map of 1960s San Francisco that allows you to complete a game in no more than 15 minutes.Each player starts with a supply of 20 cable cars, two transportation cards in hand, and one or two destination tickets that show locations in San Francisco. On a turn, you either draw two transportation cards from the deck or the display of five face-up cards (or you take one face-up ferry, which counts as all six colors in the game); or you claim a route on the board by discarding cards that match the color of the route being claimed (with any set of cards allowing you to claim a gray route, although some require ferries); or you draw two destination tickets and keep at least one of them.When you build a line that connects to a souvenir location, such as Lombard Street, the Embarcadero, or the Golden Gate Bridge, you take a souvenir token from that location.Players take turns until someone has no more than two cable cars in their supply, then each player takes one final turn, including the player who triggered the end of the game. Players then sum their points, scoring points for (1) the routes that they've claimed during the game, (2) the destination tickets that they've completed (by connecting the two locations on a ticket by a continuous line of their cable cars), and (3) the souvenirs that they've collected, with a full set of seven souvenirs being worth 12 points. You lose points for any uncompleted destination tickets, then whoever has the high score wins!
22,10 €
Ver producto
España (Todas las ciudades)
Subdivision mimics the city-building feel of Bézier Games' Suburbia, but differs in scope as now each player has been allocated a specific area in which to create the best possible subdivision, filling it with residential, commercial, industrial, civic, and luxury zones, while balancing various improvements to the area, including roads, schools, parks, sidewalks, and lakes. By the end of the game, each player will have created a unique, custom neighborhood with areas that interact with each other, hoping to outscore the competition by having the best subdivision. In the game, each player starts with a subdivision player board and a hand of hex-shaped zone tiles. A parcel die is rolled to indicate the type of parcel where a zone tile may be placed, and all players simultaneously place one of their tiles. If a zone tile is placed next to existing zone tiles, those existing tiles have the ability to create new improvements, which may also be placed at this time. Those improvements provide money and points, while slowly covering up as many parcels as possible. Players pass the remaining zone tiles in hand to their left, then someone rolls the parcel die once again. This continues until only one zone tile remains in hand, which is discarded. Players then play another round, but at the start of the second, third, and fourth rounds, players first check to see whether they've achieved bonuses, which give them extra cash or allow for extra activations of certain zone tiles. After four rounds, the game ends, and scores are tallied, with players gaining points for parks being adjacent to other tiles, sidewalks passing through as many different zones and improvements as possible, schools ranking the best in the city, and zones connecting to the highway that runs around (or through) your subdivision.
29,95 €
Ver producto
España
5 dice, 5 rounds – 5er finden! everyone races to find different five shapes on their own boards and outlines them as they find them. but be careful – space is limited and every shapes must contain all of the rolled symbols! dont take too long searching! the timer can be flipped at any time to start the end of round countdown. different five shapes will score you different amounts of points and the player with the most points after 5 rounds wins.content: 5 dice, 4 markers with erasers, 1 timer, 4 double-sided game boards, 1 double-sided score board/puzzle board, 12 fives tiles, 1 rulebook. 5er finden, small box, great game. includes erasable double-sided game boards. a game from 7 years old made by haba, item number 305284.
Ver producto
España
Juego Original en Inglés: Dig Your Way Out is a game created by David Simide in which you play the role of an inmates trying to escape from prison. Be the first prisoner to dig your hole. Craft tools with salvaged materials, buy them with cigarettes, or extort them from other players, the end justifies the means! The main goal is to reach the required tunnel points (which can change according to the number of player) representing the progress of your tunnel. On his turn, a player has 2 actions, which he can choose to spend in: Searching: he draws the number of Search cards indicated on the place he's inMoving: he rolls the die to determine where he can goJoining a gang if he has the matching accessories, and get their passive buffCrafting if he has the corresponding cardsPlaying an action cardExtorting another inmate (extortion is divided into 2 stages:Intimidation in which the attacking player names the tools he wants to extort (a shovel, a pick or a spoon). The targeted player may then cooperate and give it right away, avoiding combat. Or defend himself, launching combat.Combat: Taking turns, the two players play before them Weapon cards form their hand, beginning by the defender. Once a player cant or wont play a Weapon card, they loose the combat.If the defender looses, they have to give to the attacker the Tool they ask for. If the defender doesnt have this card in hand or if the loser is the attacker, the winner picks one card, randomly chosen, from the losers hand. The loser takes 1 Beating. Some actions can only be performed in certain locations:cell block: dig, place one and only one Tool card (Spoon, Pick or Shovel from your hand on your Prisoner board. You immediately score the number of Tunnel points indicated on the card.recreation area: Buy and sell, the local currency is cigarettes.infirmary: Heal, remove 1 beating.(a player with 1 beating can't perform the craft action, a player with 2 beating can't perform neither the craft nor the dig action.)cafeteria: steal a spoon.Dig your way out requires to permanently be aware of what other players have in their hand. Thus you can know who to extort and who is a threat for you. Although picking up tools or weapon is visible to everyone, there are plenty of ways to prevent other inmates from being too pushy: action cards, gang passives and above all your background card. Background cards are powerful one-shot abilities, which can change the game when used at the right time. And this is even more true when you belong to the relevant gang.
47,66 €
Ver producto
España (Todas las ciudades)
In The Golden Ages, you lead your civilizations through history. The game lasts four different eras, during which you develop technologies, create fine arts, erect buildings, and build wonders. You'll send explorers to discover the continents, found cities in distant lands, and send your soldiers into battles. The game lasts four rounds ("Eras"), during which the players: - show/discard the civilization that they will play during the Era; - discover new continents placing tiles on the map; - take turns doing actions (explore/found a city, erect a building, make arts, build a wonder, develop a techology, activate a building/wonder, attack another player, start a Golden Age). The first player starting a Golden Age during an Era choose an "History Judgement" card that states the way all the players will score in that round. Each player who started a Golden Age continues taking money at his turns until all other players have passed. There are many ways to score points (artists, history judgement, wonders, technologies, attacks, money, secret future technologies, etc.), and then also many different ways to achieve a victory. Will you succeed in evolving your civilization through history, overwhelming your opponents on the way to glory?
35,95 €
Ver producto
España
Juego Original en Inglés: Starseekers! Explore the sky and bring some light back to your world. Stella is a competitive game in the Dixit universe. In each round, players interpret Dixit cards on a board after receiving a common clue word. Each player observes the Dixit cards and secretly associates these cards with the clue word, marking on their erasable personal slates the cards that they choose. Selecting the same cards as the other players allows you to score more points. Conversely, selecting a card that no one else chooses may cost you dearly. At the end of the fourth round, each player calculates their total score. Whoever has the most points which is possibly more than one person wins. Take calculated risks, but beware of the fall.
30,39 €
Ver producto
España
JOGO ORIGINAL EM INGLÊS: In this 1-4 player strategic board game, you will lead a unique, asymmetric hero and their army, trying to be the ultimate victor in a war that unfolds over approximately 120 minutes. Players will choose from various actions, such as building monuments, hunting monsters, ravaging the lands, and gathering armies and artifacts.Gods will grant you blessings that will heavily impact the game and create a unique combo for each player. On top of all that, special runes will play a significant role in leveling up your armies or earning other bonuses that include control of deadly monsters. While the game is a spiritual successor of Lords of Hellas and implements a lot of core gameplay aspects, there will be a lot of new mechanics and twists, so prepare yourself for a fresh, new thematic experience! Multiple victory conditions will keep players at the edge of their seats until the end of the game, making room for some stunning, carefully planned last-minute reversals!
Ver producto